Simple Graphics Library  0.9.5
SGL API
sgl::Multidigit Member List

This is the complete list of members for sgl::Multidigit, including all inherited members.

bottomsgl::GraphicalObjectprotected
cursorsgl::GraphicalObjectprotected
decrement()sgl::Multidigit
decrement_helper(int n) (defined in sgl::Multidigit)sgl::Multidigitprotected
digitssgl::Multidigitprotected
get_bottom() constsgl::GraphicalObjectvirtual
get_cursor()sgl::GraphicalObjectvirtual
get_height() constsgl::GraphicalObjectvirtual
get_left() constsgl::GraphicalObjectvirtual
get_value() constsgl::Multidigit
get_width() constsgl::GraphicalObjectvirtual
get_window() constsgl::GraphicalObjectvirtual
GraphicalObject(double left, double bottom, double width, double height)sgl::GraphicalObject
GraphicalObject(const GraphicalObject &other)sgl::GraphicalObject
heightsgl::GraphicalObjectprotected
hit(double x, double y)sgl::GraphicalObjectvirtual
idsgl::GraphicalObject
increment()sgl::Multidigit
increment_helper(int n) (defined in sgl::Multidigit)sgl::Multidigitprotected
key_pressed(int k, double x, double y)sgl::GraphicalObjectvirtual
leading_zerossgl::Multidigitprotected
leftsgl::GraphicalObjectprotected
mouse_dragged(double x, double y) overridesgl::Multidigitvirtual
mouse_moved(double x, double y)sgl::GraphicalObjectvirtual
mouse_oversgl::GraphicalObjectprotected
mouse_pressed(double x, double y, MouseButton button)sgl::GraphicalObjectvirtual
mouse_released(double x, double y, MouseButton button)sgl::GraphicalObjectvirtual
move_to(double left, double bottom) overridesgl::Multidigitvirtual
Multidigit(int n, Color color, double x, double y, double height)sgl::Multidigit
operator=(const GraphicalObject &other)sgl::GraphicalObject
paint() const overridesgl::Multidigitvirtual
resize(double inc)sgl::Multidigit
set(double x, double y, double width, double height)sgl::GraphicalObjectvirtual
set_cursor(CursorShape cursor)sgl::GraphicalObjectvirtual
set_leading_zeros(bool flag)sgl::Multidigit
set_mouse_over(bool flag)sgl::GraphicalObjectvirtual
set_value(int value)sgl::Multidigit
set_visible(bool flag)sgl::Multidigit
set_window(ObjectWindow *win)sgl::GraphicalObjectvirtual
visiblesgl::Multidigitprotected
widthsgl::GraphicalObjectprotected
windowsgl::GraphicalObjectprotected
x_hit_offsetsgl::GraphicalObjectprotected
y_hit_offsetsgl::GraphicalObjectprotected
~GraphicalObject()sgl::GraphicalObjectvirtual